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Engine/Gameplay Architect - UGC / Architecte moteur / gameplay – UGC

NBCUniversal

quebec, capitale nationale, Canada Full-time June 19, 2026

Opportunity Description

Job Summary

We’re looking for an Engine / Gameplay Architect to shape the foundation of user-generated content (UGC) on a large-scale AAA experience built in Unreal Engine.

Responsibilities

  • Architect the end-to-end UGC framework: data models, runtime systems, and extensibility points
  • Design and evolve APIs that expose gameplay systems safely and flexibly to creators
  • Define the scripting model (language, runtime) for user-authored content
  • Partner with AI/ML teams to enable an AI agent that can generate, modify, and reason about gameplay content
  • Establish guardrails: performance budgets, sandboxing, security, and determinism
  • Work closely with gameplay, online, and tools teams to ensure cohesion across the platform
  • Drive technical direction through prototypes, documentation, and hands‑on implementation
  • Mentor engineers and influence engineering standards across teams
...
Full-time Other-General

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